There’s an interesting debate going on about what’s the best way to learn a language. No doubt, the increasing dependence on technology has also contributed to this debate. In a world where EdTech is leading the way in education, the question to ask is – how can we use it to better our language teaching-learning experiences?
For many, the answer lies in Virtual Reality (VR).
What is VR?
As the name denotes, VR is a simulated experience that either augment reality or creates a whole new world. Considering all the excitement and buzz that surrounds it, it is the “next big thing” in the technosphere. On the one hand, the concept of a simulated reality is mind-boggling. It breaks the laws of physics and geography and opens up infinite possibilities. You want to experience what it is like to sip hot chocolate in Antarctica or Narnia? VR is your passport. Plus, you can experience it from the comfort of your own home. Most importantly, it is a far more engaging way to interact with new information. On the other hand, VR probably requires more time to be a fully organised piece of technology as the hardware required for all the grand ideas are not quite ready or are exorbitantly priced.M.
The growing range of options and its different prices indicate the different levels of experience one can have, staring with a blurry Pokémon you notice while playing Pokémon Go all the way till a truly enchanting, immersive experience that can transform lives. As of today, when we think of VR, we think of one of the two things: 360-degree video and computer-generated spaces. The 360-degree video is essentially a two-dimensional media displayed on a sphere, giving the impression that you are inside the scene. Computer-generated VR goes beyond viewing. Your brain starts believing that you are part of a different experience (think of the Matrix, you guys). It is where you are part of another world and actually interacts with its elements.